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Light Group AOVs

Redshift can render each group of lights to its own AOV, so you can rebalance the lighting in compositing. RS Light Manager lets you assign the groups from the table and creates the matching AOVs for you.

The workflow:

  1. Give lights a Light Group in the AOV Group column.
  2. Click Create Light AOVs and choose the passes.
  3. Render. Redshift writes one layer per light group.

The AOV Group column (Standard and Advanced tabs) shows each light’s group as a pill in the group’s colour, or None.

Click the cell for its menu:

Item What it does
None Take the light out of its group
Add New AOV… Create a group: type a name (it starts as LightGroup, LightGroup.1, …) and click OK
A group’s name Put the light in that group. The current group is ticked
Select all lights in ‘group’ Select every light in this light’s group

If the row is selected, your choice applies to every selected light, as one undo step.

The AOV Group menu open on Key Rim: None, Add New AOV…, Env, Fill, Key (ticked) and Select all lights in ‘Key’

Each Light Group is mirrored as a Cinema 4D layer, so you can use the Layer Manager’s solo and visibility switches per group:

  • The layers sit under a parent layer called Light AOVs, one per group, named after it.
  • A light in a group is put on that group’s layer.
  • New groups get a colour automatically. It shows in the colour chip at the start of the row, in the AOV Group pill, and in the row tint when Row colour is Color by Light Group.
  • A group’s layer is removed when no light uses the group any more, and made again if you use the name again.
To… Do this
Recolour a group Click a light’s colour chip and pick a colour — every light in the group follows. You can also change the layer’s colour in the Layer Manager
Select every light in a group Ctrl+click the colour chip, or use Select all lights in ‘group’ in the AOV Group menu

The panel’s colour chips beside the Layer Manager’s Light AOVs layers Env, Fill and Key

If a light is already on one of your own layers when you give it a group, the panel asks what to do (Light Already on a Layer):

Choice Result
Move to AOV layer The light moves onto the group’s layer
Keep current layer The light stays on its layer; the group is still set
Cancel Nothing changes

Tick Don’t remind me about this again until I reopen this project or Set as a permanent preference to stop the question.

Click Create Light AOVs in the action bar. Once the panel has made Light Group AOVs in the scene, the button reads Update Light AOVs, and the window opens with the scene’s current light groups and output settings ticked.

If no light has a group yet, you are asked to assign one first. The active render settings must use Redshift.

The Create Light Group AOV window with three groups ticked, Beauty and DiffuseLighting, and Direct/Multi-Pass Output ticked

Setting What it does
Global AOV Redshift’s Global AOV option for these AOVs: None, All or Remainder
Light Groups Tick the groups to include. All ticks or clears every group
Render Passes One AOV is made per ticked pass: Beauty, DiffuseLighting, Emission, GI, Reflections, Refractions, SpecularLighting, SSS. Beauty is ticked to start with
Name template How each AOV is named (tokens below). The default, ${type}, names each after its pass
Direct/Multi-Pass Output (per-AOV EXR files) Off: the AOVs go into Redshift’s multi-pass output. On: each AOV is written to its own OpenEXR file, and two more settings appear
Output path Direct output only. Where each file is written. The default, $filepath$filename_$pass_, matches what Redshift uses for an AOV you make by hand
Compression Direct output only. EXR compression: None, Default (Redshift), RLE, ZIP, ZIPS, PIZ, PXR24, B44, DWAA, DWAB. DWAB is the default
Set as defaults Save these settings as the starting point for next time (also in Preferences)

Click Apply. The panel then:

  1. Creates or updates one AOV per ticked pass in the active Redshift render settings, carrying the ticked Light Groups. Passes it made earlier that you have now unticked are removed; AOVs you made yourself are left alone.
  2. Puts any lights you have selected into the first ticked group.
  3. Opens Redshift’s AOV Manager so you can check the result.

If you tick more than one pass and the name template has no ${type}, _${type} is added so each AOV gets its own name.

Token Filled in by Meaning
${type} RS Light Manager The pass: Beauty, DiffuseLighting, GI …
$prj Redshift Project name
$camera Redshift Camera name
$take Redshift Take name
$frame Redshift Frame number
$res Redshift Resolution
$renderer Redshift Render engine
$filepath Redshift (path only) Output folder
$filename Redshift (path only) Redshift’s AOV file name base
$pass Redshift (path only) This AOV’s name

$pass and $userpass can’t be used in the name template — Redshift fills them in with the AOV’s own name, so the name would nest inside itself. If you type one, the panel removes it and tells you. Use them in the output path instead.